Project ScratchDuino Game Slingshot
From scratchduino
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The essence of the game: the ball is charged into the slingshot and launched into chaotically moving targets, the slingshot turns at different angles. Purpose of the game: try to feel the relationship between distance, speed and time, learn to apply knowledge in life. The purpose of the lesson is to teach algorithms, cycles, variables, and so on. | The essence of the game: the ball is charged into the slingshot and launched into chaotically moving targets, the slingshot turns at different angles. Purpose of the game: try to feel the relationship between distance, speed and time, learn to apply knowledge in life. The purpose of the lesson is to teach algorithms, cycles, variables, and so on. | ||
[[Image:Project ScratchDuino Game Slingshot.jpg|thumb|100px|left|Final result]] | [[Image:Project ScratchDuino Game Slingshot.jpg|thumb|100px|left|Final result]] | ||
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Revision as of 14:00, 2 May 2018
Contents |
Link to author's page
Link to author's page (Natalia Palnikova)
Description of the project
The essence of the game: the ball is charged into the slingshot and launched into chaotically moving targets, the slingshot turns at different angles. Purpose of the game: try to feel the relationship between distance, speed and time, learn to apply knowledge in life. The purpose of the lesson is to teach algorithms, cycles, variables, and so on.