Project ROBBOLaboratory The Wizard and the Dragon

From scratchduino
Revision as of 13:05, 14 May 2018 by Николай (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Contents


Link to author's page

Link to author page (Dmitriy Pozdnyakov)

Description of the project

Students are invited to the situation: "It is necessary with Scratch and the laboratory to create a game in which the magician fighting the dragon in a magical forest." The project is interesting in that it requires knowledge of working with animation on the screen, and also programming the laboratory. From the very beginning, I write the code for the first sprite (Magician), so that it moves along one axis due to the lever of the laboratory. The second stage, I write the code for the second sprite, so that it moves chaotically along the Y axis, remaining always at one point along the axis. Then I add a sprite, which will be a fireball, and I will write the code for it. The fourth stage, I'm writing code for the Magician's bullet. Realizing that you need to bind the coordinate of the bullet to the co-ordinate of the magician. To count lives, I create global variables. In the end, I bind the backgrounds to variable lives.

Video of the finished project

Download links

Active link to download the file in sb format

Personal tools
Namespaces

Variants
Actions
Navigation
Tools
Print/export