Project ROBBOLaboratory Game of lightning
From scratchduino
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Link to author's page
Link to author page (Ekaterina Romanova)
Description of the project
Programming objects on the stage so that they can be controlled using Robbo Lab. To do this, you need to select the objects, decide what actions they will perform, assign buttons to Robbo Lab and the lever that will be responsible for certain actions. We compose a program that will make the main objects of the game - the bat and lightning - move to the right and left, accelerate. We write the code for the lever, so that if you change its readings, the game speed changes.