Project ROBBOLaboratory The Wizard and the Dragon

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(Created page with " __TOC__ ==Link to author's page== [http://wiki.robbo.ru/wiki/%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:Pozdnyakov_Dmitriy Link to author page (Dmitriy Pozdnyakov) ] ...")
 
 
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In the end, I bind the backgrounds to variable lives.
 
In the end, I bind the backgrounds to variable lives.
  
[https Video of the finished project]
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[https://youtu.be/O1o2TWfGz8M Video of the finished project]
  
 
==Download links==
 
==Download links==

Latest revision as of 13:05, 14 May 2018

Contents


[edit] Link to author's page

Link to author page (Dmitriy Pozdnyakov)

[edit] Description of the project

Students are invited to the situation: "It is necessary with Scratch and the laboratory to create a game in which the magician fighting the dragon in a magical forest." The project is interesting in that it requires knowledge of working with animation on the screen, and also programming the laboratory. From the very beginning, I write the code for the first sprite (Magician), so that it moves along one axis due to the lever of the laboratory. The second stage, I write the code for the second sprite, so that it moves chaotically along the Y axis, remaining always at one point along the axis. Then I add a sprite, which will be a fireball, and I will write the code for it. The fourth stage, I'm writing code for the Magician's bullet. Realizing that you need to bind the coordinate of the bullet to the co-ordinate of the magician. To count lives, I create global variables. In the end, I bind the backgrounds to variable lives.

Video of the finished project

[edit] Download links

Active link to download the file in sb format

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