Project ScratchDuino Game Slingshot

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(Created page with " __TOC__ ==Link to author's page== [http://wiki.robbo.ru/wiki/%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D1%86%D0%B0:Natali_p Link to author's page (Natalia Palnikova) ] ...")
 
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The essence of the game: the ball is charged into the slingshot and launched into chaotically moving targets, the slingshot turns at different angles. Purpose of the game: try to feel the relationship between distance, speed and time, learn to apply knowledge in life. The purpose of the lesson is to teach algorithms, cycles, variables, and so on.
 
The essence of the game: the ball is charged into the slingshot and launched into chaotically moving targets, the slingshot turns at different angles. Purpose of the game: try to feel the relationship between distance, speed and time, learn to apply knowledge in life. The purpose of the lesson is to teach algorithms, cycles, variables, and so on.
 
[[Image:Project ScratchDuino Game Slingshot.jpg|thumb|100px|left|Final result]]
 
[[Image:Project ScratchDuino Game Slingshot.jpg|thumb|100px|left|Final result]]
 
 
  
  

Revision as of 14:00, 2 May 2018

Contents


Link to author's page

Link to author's page (Natalia Palnikova)

Description of the project

The essence of the game: the ball is charged into the slingshot and launched into chaotically moving targets, the slingshot turns at different angles. Purpose of the game: try to feel the relationship between distance, speed and time, learn to apply knowledge in life. The purpose of the lesson is to teach algorithms, cycles, variables, and so on.

(thumbnail)
Final result





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