Project ROBBOLaboratory Pacman
From scratchduino
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Link to author's page
Link to author page (Maxim Dmitriev)
Description of the project
Students are offered a situation: "It is necessary with the help of Scratch and the laboratory to create a game based on the game PacMan". You have to manage the PacMan with the help of the laboratory, to win you need to eat five flowers and not get caught by a thorn. In the game, PacMan has three lives.