Project ROBBOLaboratory Pacman

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Link to author's page

Link to author page (Maxim Dmitriev)

Description of the project

Students are offered a situation: "It is necessary with the help of Scratch and the laboratory to create a game based on the game PacMan". You have to manage the PacMan with the help of the laboratory, to win you need to eat five flowers and not get caught by a thorn. In the game, PacMan has three lives.

Video of the finished project

Download links

Active link to download the file in sb format

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